What to Look For (Powerful Insights)
When reviewing results from Boa, you’re not just looking at creatives — you’re looking for patterns that correlate with performance. This guide helps you identify the signals that matter most.These patterns apply across Discover, Diagnose, and Forecast workflows. Learn to spot them, and you’ll get faster, better insights every time.
Tone and theme patterns
What to look for:
Tone is the emotional feel of the creative. Common tones include:- Epic / Cinematic — Grand, aspirational, heroic
- Cozy / Casual — Warm, relaxed, approachable
- Urgent / FOMO — Time-sensitive, competitive, exclusive
- Playful / Humorous — Light, fun, entertaining
- Mysterious / Dark — Intriguing, atmospheric, serious
- Hero’s journey — Ordinary to legendary transformation
- Social bonding — Community, teamwork, belonging
- Conquest / domination — Power, strategy, competition
- Escape / relaxation — Stress relief, calm, mindfulness
- Discovery / exploration — Wonder, curiosity, adventure
Why it matters:
Tone-theme alignment is critical. A mismatch (e.g., cozy tone with conquest theme) often underperforms. Top performers show strong alignment.Look for tone and theme consistency across top performers in a genre. If 80% of top performers use “epic + hero’s journey,” that’s a strong signal.
Character and framing patterns
What to look for:
Character types:- Lone hero — Single protagonist, personal journey
- Team / party — Group dynamics, cooperation
- Aspirational figure — Someone the viewer wants to be
- Relatable everyperson — Someone the viewer identifies with
- Mentor / guide — Expert or coach figure
- Close-up — Intimate, emotional, personal
- Wide shot — Epic scale, world-building, cinematic
- Action shot — Dynamic, energetic, exciting
- Over-the-shoulder — Player perspective, immersive
- Third-person cinematic — Storytelling, narrative-driven
Why it matters:
Character framing affects emotional resonance. Close-ups create intimacy; wide shots create awe. Top performers in different genres use different patterns:- RPGs — Often lone hero, wide cinematic shots
- Puzzle games — Relatable everyperson, close-up or mid-shots
- Strategy games — Often third-person overview, showing scope
When diagnosing underperforming creatives, check if character framing matches genre expectations. Mismatches often explain performance gaps.
Pacing and narrative structure
What to look for:
Hook timing:- Fast (0-3 seconds) — Immediate action, visual impact, or intrigue
- Medium (3-5 seconds) — Brief setup, then hook
- Slow (5+ seconds) — Atmospheric build, world-building
- Problem → Solution — Show pain point, reveal game as answer
- Transformation — Before → After journey
- World-building — Immerse in universe, then invite to join
- Gameplay showcase — Pure action, features, mechanics
- Curiosity → Reveal — Tease, build intrigue, payoff
- Fast-paced — Quick cuts, constant action, high energy
- Slow-burn — Gradual build, atmospheric, patient
- Crescendo — Builds intensity toward climax
- Steady — Consistent energy throughout
Why it matters:
Genre expectations vary dramatically:- Action games — Fast hooks (0-3 sec), fast-paced rhythm
- RPGs — Medium hooks (3-5 sec), crescendo pacing
- Puzzle games — Variable (depends on positioning — cozy vs competitive)
- Strategy games — Medium hooks, steady or crescendo pacing
The #1 reason creatives underperform? Hook is too slow. If you’re not grabbing attention in 3 seconds, most viewers scroll past.
Visual and audio elements
What to look for:
Visual style:- Color palette — Dark/moody, bright/vibrant, pastel/cozy, realistic/gritty
- Composition — Symmetrical, dynamic, minimalist, complex
- Lighting — Dramatic, natural, flat, high-contrast
- UI presence — UI-heavy (shows interface), UI-light (cinematic)
- Music genre — Orchestral, electronic, lo-fi, rock, ambient
- Music energy — High (epic, intense), medium (steady), low (calm, atmospheric)
- Voiceover — Present or absent; if present: tone (authoritative, friendly, urgent)
- Sound effects — Prominent (action sounds, impacts) or subtle
Why it matters:
Audio-visual alignment reinforces tone. Epic music + cinematic visuals = consistent epic tone. Mismatches (e.g., cozy visuals + intense music) confuse and underperform.Top performers often have distinctive audio choices that set them apart. If everyone uses orchestral music, a standout might use unexpected lo-fi or electronic.
Callouts and CTA patterns
What to look for:
Callout types:- Feature callouts — “New hero,” “PvP mode,” “100+ levels”
- Social proof — “10M players,” “Game of the Year,” “#1 in genre”
- Urgency — “Limited time,” “Download now,” “Event ending soon”
- Benefit callouts — “Relax your mind,” “Become a legend,” “Test your strategy”
- Explicit CTA — “Download Now,” “Play Free,” “Join the Adventure”
- Soft CTA — “Discover your destiny,” “Start your journey”
- No CTA — Pure brand/world-building, no direct ask
- End-screen CTA — Appears in final 2-3 seconds
- Mid-roll CTA — Appears during creative
- Persistent CTA — Visible throughout
Why it matters:
CTA presence correlates with conversion goals:- Performance marketing — Explicit CTAs usually required
- Brand campaigns — Soft or no CTA may perform better
- Genre norms — Some genres (puzzle, casual) benefit from explicit CTAs; others (RPG, strategy) may not
When diagnosing underperformance, check if CTA matches the creative tone. An urgent CTA on a slow, atmospheric creative creates friction.
Emerging motifs and trends
What to look for:
Motifs are recurring visual or narrative elements that appear across top performers:- Specific character archetypes (e.g., “stoic warrior,” “quirky sidekick”)
- Visual tropes (e.g., “glowing eyes,” “dramatic slow-mo,” “first-person perspective”)
- Narrative beats (e.g., “underdog victory,” “last-second save,” “reveal twist”)
- Rising — Appearing more frequently in recent top performers
- Declining — Appearing less frequently or underperforming
- Stable — Consistent presence over time
Why it matters:
Motifs help you understand genre language. If top performers consistently use “glowing eyes” as a power-up visual cue, adopting that motif signals to viewers: “This is a powerful character.” Trends help you time your creative. Test rising trends early (before saturation); avoid declining trends (already played out).Run Forecast workflows quarterly to track trend velocity. What’s rising today may be saturated in 3 months.
How to use these patterns
When running Discover:
- Identify the top 3-5 patterns across top performers
- Check for consistency — Do 80%+ of top performers share this pattern?
- Compare to your work — Are you using these patterns? If not, why?
- Note outliers — What do unique top performers do differently?
When running Diagnose:
- Benchmark against genre patterns — Does your creative match expectations?
- Identify gaps — What patterns are missing from your creative?
- Find misalignments — Are tone, theme, pacing, and visuals consistent?
- Propose specific fixes — “Add fast hook,” “Shift to epic tone,” “Include CTA”
When running Forecast:
- Track pattern velocity — What’s rising vs declining?
- Assess saturation — Is the pattern crowded or fresh?
- Evaluate brand fit — Can you execute this pattern authentically?
- Prioritize tests — High velocity + low saturation + strong fit = test now
Pattern cheat sheet
Fantasy RPG patterns
Fantasy RPG patterns
Tone: Epic, cinematic, aspirational
Theme: Hero’s journey, good vs evil
Pacing: Medium hook (3-5 sec), crescendo
Character: Lone hero, wide cinematic framing
Visual: Dark, moody, dramatic lighting
Audio: Orchestral, epic music
CTA: Soft (“Discover your destiny”)
Theme: Hero’s journey, good vs evil
Pacing: Medium hook (3-5 sec), crescendo
Character: Lone hero, wide cinematic framing
Visual: Dark, moody, dramatic lighting
Audio: Orchestral, epic music
CTA: Soft (“Discover your destiny”)
Cozy puzzle patterns
Cozy puzzle patterns
Tone: Cozy, casual, relaxing
Theme: Escape, relaxation, mindfulness
Pacing: Variable hook, steady rhythm
Character: Relatable everyperson, close-up
Visual: Bright, pastel, minimalist
Audio: Lo-fi, ambient, calm
CTA: Explicit (“Play Free”)
Theme: Escape, relaxation, mindfulness
Pacing: Variable hook, steady rhythm
Character: Relatable everyperson, close-up
Visual: Bright, pastel, minimalist
Audio: Lo-fi, ambient, calm
CTA: Explicit (“Play Free”)
Action shooter patterns
Action shooter patterns
Tone: Urgent, intense, competitive
Theme: Conquest, competition, skill
Pacing: Fast hook (0-3 sec), fast-paced
Character: Team or aspirational figure, action shots
Visual: High-contrast, dynamic, UI-present
Audio: Electronic, rock, high-energy
CTA: Explicit (“Download Now”)
Theme: Conquest, competition, skill
Pacing: Fast hook (0-3 sec), fast-paced
Character: Team or aspirational figure, action shots
Visual: High-contrast, dynamic, UI-present
Audio: Electronic, rock, high-energy
CTA: Explicit (“Download Now”)
Strategy game patterns
Strategy game patterns
Tone: Serious, strategic, intellectual
Theme: Conquest, domination, planning
Pacing: Medium hook, steady or crescendo
Character: Third-person overview, showing scope
Visual: Realistic, complex, high detail
Audio: Orchestral or electronic, medium energy
CTA: Soft or explicit (depends on positioning)
Theme: Conquest, domination, planning
Pacing: Medium hook, steady or crescendo
Character: Third-person overview, showing scope
Visual: Realistic, complex, high detail
Audio: Orchestral or electronic, medium energy
CTA: Soft or explicit (depends on positioning)
These are genre norms, not rules. Outliers can work — but understand the risk. Breaking norms requires exceptional execution.